![]() – Shortened the recovery time after the move hits by 3 frames. – Increased the distance between the character and the opponent when the move hits the opponent while they’re down. ![]() – Fixed an issue in which the opponent could shorten the length they were stunned when hit by inputting the command to crouch. ![]() – Changed the attack startup from frame 19 to frame 18. – Increased the lower range of the attack.
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